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FStandardSubjectivePropertyBlock * | DoGetStandardPropertyBlock () override |
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FStandardSubjectivePropertyBlock * | DoGetStandardPropertyBlock () const override |
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| USubjectiveUserWidget (const FObjectInitializer &ObjectInitializer) |
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AMechanism * | GetMechanism () const |
| Get the mechanism this subjective is currently part of (if registered). More...
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const TArray< FTraitRecord > & | GetTraitRecordsRef () const |
| Direct access for the internal traits array. More...
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virtual const TArray< UDetail * > & | GetDetailsRef () const |
| Direct access for the internal details array. More...
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const FFingerprint & | GetFingerprint () const |
| Get the active fingerprint of the subjective. More...
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bool | Matches (const FFilter &InFilter) const |
| Check if the subjective matches a supplied filter. More...
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bool | Matches (const FTraitmark &InTraitmark) const |
| Check if the subjective matches a supplied traitmark as a filter. More...
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bool | Matches (const FDetailmark &InDetailmark) const |
| Check if the subjective matches a supplied detailmark as a filter. More...
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UBelt * | GetPreferredBelt () const |
| Get the preferred belt of the subjective (if any). More...
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const struct FBeltSlot * | GetSlot () const |
| Get the current belt slot of the subjective (if any). More...
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bool | IsRegistered () const |
| Check if the subjective is registered within the machine. More...
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int32 | GetSlotIndex () const |
| Get the current slot index of the subjective. More...
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bool | IsBooted () const |
| Check if the subject is booted. More...
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FSubjectHandle | GetHandle () |
| Get the subject handle of this subjective. More...
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FConstSubjectHandle | GetHandle () const |
| Get the subject handle of this subjective. More...
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EApparatusStatus | Unregister () |
| Unregister the subjective from its mechanism in a manual fashion. More...
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virtual uint32 | CalcHash () const |
| Calculate the hash of the subjective. More...
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void | ReceiveHandleDespawned () |
| Called when the subject handle is despawned. More...
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virtual AActor * | GetActor () const |
| Get an actor corresponding to the subjective (if any). More...
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EFlagmark | GetFlagmark () const |
| Get the current flagmark of the subjective. More...
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EApparatusStatus | SetFlagmark (const EFlagmark InFlagmark) |
| Set the current flagmark for the subjective. More...
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bool | HasFlag (const EFlagmarkBit Flag) const |
| Get the current state of a flag for the subjective. More...
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EApparatusStatus | SetFlag (const EFlagmarkBit Flag, const bool bState=true) |
| Set a flag for the subjective. More...
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void | ToggleFlag (const EFlagmarkBit Flag) |
| Toggle a flag for the subjective. More...
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bool | HasTrait (UScriptStruct *const TraitType) const |
| Check if the subjective has a certain trait. More...
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template<typename T > |
std::enable_if< IsTraitType< T >(), bool >::type | HasTrait () const |
| Check if there is a trait of a specific type in the subjective. More...
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EApparatusStatus | SetTrait (UScriptStruct *TraitType, const void *const TraitData) |
| Set a trait of the subjective by its type. More...
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template<typename T > |
std::enable_if< IsTraitType< T >(), EApparatusStatus >::type | SetTrait (const T &Trait) |
| Set a trait of the subjective. More...
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EApparatusStatus | GetTrait (UScriptStruct *const TraitType, void *const OutTraitData, const bool bTraitDataInitialized=true) const |
| Get a trait from a subjective by its type. More...
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template<typename T > |
std::enable_if< IsTraitType< T >(), EApparatusStatus >::type | GetTrait (T &OutTrait, const bool bTraitDataInitialized=true) const |
| Get a trait from a subjective by its type. More...
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template<typename T > |
std::enable_if< IsTraitType< T >(), T >::type | GetTrait () const |
| Get a copy of a trait from a subjective by its type. More...
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template<EParadigm Paradigm = EParadigm::Safe> |
const void * | GetTraitPtr (UScriptStruct *const TraitType) const |
| Get the trait data from a subjective by its type. More...
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template<EParadigm Paradigm = EParadigm::Safe> |
void * | GetTraitPtr (UScriptStruct *const TraitType) |
| Get the trait data from a subjective by its type. More...
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template<typename T , EParadigm Paradigm = EParadigm::Safe> |
std::enable_if< IsTraitType< T >()&&(Paradigm<=EParadigm::Unsafe), constT * >::type | GetTraitPtr () |
| Get the trait data from a subjective by its type. More...
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template<typename T , EParadigm Paradigm = EParadigm::Safe> |
std::enable_if< IsTraitType< T >()&&(Paradigm<=EParadigm::Unsafe), T * >::type | GetTraitPtr () |
| Get the trait data from a subjective by its type. More...
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EApparatusStatus | ObtainTrait (UScriptStruct *TraitType, void *const OutTraitData, const bool bTraitDataInitialized=true) |
| Obtain a trait from a subjective by its type. More...
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template<typename T > |
std::enable_if< IsTraitType< T >(), EApparatusStatus >::type | ObtainTrait (T &OutTrait, const bool bTraitDataInitialized=true) |
| Obtain a trait from a subjective. More...
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template<typename T > |
std::enable_if< IsTraitType< T >(), T >::type | ObtainTrait () |
| Get a copy of an obtained trait from a subjective. More...
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EApparatusStatus | RemoveTrait (UScriptStruct *const TraitType) |
| Remove a trait from the subjective. More...
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template<typename T > |
std::enable_if< IsTraitType< T >(), EApparatusStatus >::type | RemoveTrait () |
| Remove a trait from the subjective. More...
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void | GetDetails (const bool bIncludeDisabled, TArray< UDetail * > &OutDetails) const |
| Get all of the details of the subjective. More...
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void | GetDetails (TArray< UDetail * > &OutDetails) const |
| Get all the enabled details of the subjective. More...
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UDetail * | FindDetail (TSubclassOf< UDetail > DetailClass, const bool bIncludeDisabled=false) const |
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template<class D > |
std::enable_if< IsDetailClass< D >(), D * >::type | FindDetail (const bool bIncludeDisabled=false) const |
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UDetail * | GetDetail (TSubclassOf< UDetail > DetailClass, const bool bIncludeDisabled=false) const |
| Get a detail by its class. More...
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template<class D > |
std::enable_if< IsDetailClass< D >(), D * >::type | GetDetail (const bool bIncludeDisabled=false) const |
| Get a detail by its class. More...
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void | GetDetails (TSubclassOf< UDetail > DetailClass, TArray< UDetail * > &OutDetails, const bool bIncludeDisabled=false) const |
| Get all of the details of a certain class. More...
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template<class D > |
std::enable_if< IsDetailClass< D >(), void >::type | GetDetails (TArray< D * > &OutDetails, const bool bIncludeDisabled=false) const |
| Get details of a certain class. More...
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void | FindDetails (TSubclassOf< UDetail > DetailClass, TArray< UDetail * > &OutDetails, const bool bIncludeDisabled=false) const |
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bool | HasDetail (TSubclassOf< UDetail > DetailClass, const bool bIncludeDisabled=false) const |
| Check if there is a detail of a specific class in the subjective. More...
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template<class D > |
std::enable_if< IsDetailClass< D >(), bool >::type | HasDetail (const bool bIncludeDisabled=false) const |
| Check if there is a detail of a specific class in the subjective. More...
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UDetail * | EnableDetail (const TSubclassOf< UDetail > DetailClass) |
| Enable a detail of a certain type. More...
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template<class D > |
std::enable_if< IsDetailClass< D >(), D * >::type | EnableDetail () |
| Enable a detail of a certain type. More...
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UDetail * | AddDetail (const TSubclassOf< UDetail > DetailClass, const bool bReuseDisabled=false) |
| Add a new active detail or reuse an inactive one. More...
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template<class D > |
std::enable_if< IsDetailClass< D >(), D * >::type | AddDetail (const bool bReuseDisabled=false) |
| Add a new active detail or reuse an inactive one. More...
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EApparatusStatus | DisableDetail (const TSubclassOf< UDetail > DetailClass, const bool bDisableMultiple=false) |
| Disable detail(s) by class. More...
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template<class D > |
std::enable_if< IsDetailClass< D >(), EApparatusStatus >::type | DisableDetail (const bool bDisableMultiple=false) |
| Disable detail(s) by class. More...
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virtual bool | IsNetworkCapable () const |
| Check if the subjective class is capable of networking. More...
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uint32 | GetNetworkId () const |
| Get the unique cross-peer network identifier of the subjective (if any). More...
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bool | IsServerSide () const |
| Check if the subjective is a server-side one. More...
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bool | IsClientSide () const |
| Check if the subjective is a client-side one. More...
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const FTraitmark & | GetTraitmarkPass () const |
| Get the server-side list of traits allowed to be received from clients. More...
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EApparatusStatus | SetTraitmarkPass (const FTraitmark &InTraitmarkPass) |
| Set the server-side list of traits allowed to be received from clients. More...
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void | PushTrait (UScriptStruct *const TraitType) |
| Send an existing trait to a remote peer. More...
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virtual void | PushTrait (UScriptStruct *const TraitType, const void *const TraitData, const bool bSetForLocal=false) |
| Send an additional trait to a remote peer. More...
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virtual void | NativeConstruct () override |
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virtual void | NativeDestruct () override |
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void | Serialize (FArchive &Archive) override |
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void | HandleDespawned () override |
| Called when the subject handle is despawned. More...
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bool | MarkBooted () |
| Set the subjective as booted. More...
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void | TakeBeltSlot (UBelt *const InBelt, const int32 InSlotIndex) |
| Set or reset the current belt slot of the subjective. More...
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FStandardSubjectivePropertyBlock & | GetStandardPropertyBlock () |
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const FStandardSubjectivePropertyBlock & | GetStandardPropertyBlock () const |
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virtual FStandardSubjectiveNetworkPropertyBlock * | DoGetStandardNetworkPropertyBlock () |
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virtual FStandardSubjectiveNetworkPropertyBlock * | DoGetStandardNetworkPropertyBlock () const |
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FStandardSubjectiveNetworkPropertyBlock & | GetStandardNetworkPropertyBlock () |
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const FStandardSubjectiveNetworkPropertyBlock & | GetStandardNetworkPropertyBlock () const |
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const int32 & | GetFlagmarkPropRef () const |
| Get the internal flagmark property reference. More...
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int32 & | GetFlagmarkPropRef () |
| Get the internal flagmark property reference. More...
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TArray< FTraitRecord > & | GetTraitRecordsRef () |
| Direct access for the internal traits array. More...
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TArray< UDetail * > & | GetDetailsRef () |
| Direct access for the internal details array. More...
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void | TakeBeltSlot (std::nullptr_t) |
| Reset the belt slot. More...
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void | ClientReceiveNetworkId_Implementation (const uint32 NetworkId) |
| Assign a unique network identifier to the subject of the subjective. More...
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void | ServerRequestNetworkId_Implementation () |
| Request a unique network identifier for the subject of the subjective. More...
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void | ReceiveTrait_Implementation (UScriptStruct *const TraitType, const TArray< uint8 > &TraitData) |
| Receive a trait on the server or the client. More...
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virtual void | AssignNetworkIdOnClient (const uint32 NetworkId) |
| Assign a network identifier on a client. More...
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virtual void | ObtainNetworkIdFromServer () |
| Obtain a networking subject identifier from the server. More...
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void | TakeBeltSlot (const int32 InSlotIndex) |
| Change the current slot of the subjective, while preserving the belt. More...
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UBelt * | GetBelt () const |
| Get the active belt of the subjective (if any). More...
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FFingerprint & | GetFingerprintRef () |
| Get the internal fingerprint of the subjective. More...
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const FFingerprint & | GetFingerprintRef () const |
| Get the internal fingerprint of the subjective. More...
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struct FBeltSlot * | GetSlotPtr () |
| Get the current belt slot of the subjective (if any). More...
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void | DoRegister () |
| Perform an actual registration of the subjective. More...
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EApparatusStatus | DoUnregister () |
| Perform an actual de-registration procedure on the subjective. More...
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void | DoStartSerialization (FArchive &Archive) |
| Begin the serialization routine. More...
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void | DoFinishSerialization (FArchive &Archive) |
| End the serialization routine. More...
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virtual bool | ShouldBeReplicated () const |
| Check if the entity be replicated. More...
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template<class S > |
void | DoPushTrait (S *const Subjective, UScriptStruct *const TraitType, const void *const TraitData, const bool bSetForLocal, void(S::*ServerReceiveTraitRPC)(UScriptStruct *TraitType, const TArray< uint8 > &TraitData), void(S::*ClientReceiveTraitRPC)(UScriptStruct *TraitType, const TArray< uint8 > &TraitData)) |
| Push a trait to the remote version of the subject. More...
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A UI widget subject functionality.