Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
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A block of standard properties used for networking. More...
#include <Subjective.h>
Public Attributes | |
FTraitmark | TraitmarkPermit |
The list of traits allowed to be received on the server. | |
uint32 | SubjectNetworkId = FSubjectNetworkState::InvalidId |
The replicated network identifier of the subject. | |
A block of standard properties used for networking.
uint32 FStandardSubjectiveNetworkPropertyBlock::SubjectNetworkId = FSubjectNetworkState::InvalidId |
The replicated network identifier of the subject.
Only for networkable subjectives.
FTraitmark FStandardSubjectiveNetworkPropertyBlock::TraitmarkPermit |
The list of traits allowed to be received on the server.
Only for networkable subjectives.