Show pagesourceOld revisionsBacklinksExport to PDFBack to top Share via Share via... Twitter LinkedIn Facebook Pinterest Telegram WhatsApp Yammer Reddit TeamsRecent ChangesSend via e-MailPrintPermalink × This is an old revision of the document! High-level Subjectives Subjectives are basically containers for Details. Unlike their lower-level Subjects, Subjectives are actually UObjects and are part of Unreal’s own infrastructure. Different kinds of Subjectives are provided by Apparatus, depending on their relation to UE entities: Subjective Actor - base level actor. Subjective Actor Component - a somewhat modular Subjective functionality for actors. Subjective User Widget - for graphical user interface handling. Please, also note that Subjectives can actually be cloned with the help of SpawnActor (using the Template field). en/toolworks/docs/apparatus/subjective.1632149223.txt.gz Last modified: 2021/09/20 17:47by vladius