Show pageOld revisionsBacklinksExport to PDFBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== High-level Subjectives ====== Subjectives are basically containers for [[en:toolworks:docs:apparatus:detail|Details]]. Unlike their lower-level [[en:toolworks:docs:apparatus:subject|Subjects]], Subjectives are actually ''UObject''s and are part of Unreal's own infrastructure. Different kinds of Subjectives are provided by Apparatus, depending on their relation to UE entities: * //Subjective Actor// - base level actor. * //Subjective Actor Component// - a somewhat modular Subjective functionality for actors. * //Subjective User Widget// - for graphical user interface handling. Please, also note that Subjectives can actually be cloned with the help of ''[[ue>API/Runtime/Engine/Engine/UWorld/SpawnActor|SpawnActor]]'' (using the ''[[ue>API/Runtime/Engine/Engine/FActorSpawnParameters/Template|Template]]'' field). en/toolworks/docs/apparatus/subjective.txt Last modified: 2021/09/20 17:58by vladius