Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
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#include "More/type_traits"
#include "CoreMinimal.h"
#include "UObject/Class.h"
#include "Fingerprint.h"
#include "SubjectInfo.h"
#include "Chunk.h"
Classes | |
struct | TChunkIt< SubjectHandleT > |
A generic chunk's iterator base. More... | |
Typedefs | |
typedef TChunkIt< FSubjectHandle > | FChunkIt |
Mutable chunk iterator. | |
typedef TChunkIt< FSolidSubjectHandle > | FSolidChunkIt |
Homogenous chunk iterator. | |
typedef TChunkIt<FSubjectHandle> FChunkIt |
Mutable chunk iterator.
typedef TChunkIt<FSolidSubjectHandle> FSolidChunkIt |
Homogenous chunk iterator.