Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
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#include <atomic>
#include "More/type_traits"
#include "CoreMinimal.h"
#include "UObject/Class.h"
#include "More/Templates/TypeHash.h"
#include "BootFilter.h"
#include "Flagmark.h"
#include "Traitmark.h"
#include "Detailmark.h"
#include "Fingerprint.generated.h"
Classes | |
struct | FFingerprint |
The traits/details fingerprint. More... | |
struct | TFingerprint< Ts > |
The compile-time traits/details fingerprint. More... | |
Functions | |
uint32 | GetTypeHash (const FFingerprint &Fingerprint) |
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inline |