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Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
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#include "CoreMinimal.h"#include "UObject/NoExportTypes.h"#include "UObject/WeakInterfacePtr.h"#include "ApparatusStatus.h"#include "Fingerprint.h"#include "Filter.h"#include "Subjective.h"#include "BeltSlotCache.h"

Classes | |
| struct | FBeltSlot |
| The belt slot, containing the details. More... | |