Apparatus Version 1.22
ECS data-oriented workflow for Unreal Engine.
Classes | Macros
BeltSlotCache.h File Reference
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "Detail.h"
Include dependency graph for BeltSlotCache.h:
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Classes

struct  FBeltSlotCache
 A detail caching for subjects used in the belts' slots. More...
 

Macros

#define SKIP_MACHINE_H
 
#define BELT_SLOT_CACHE_H_SKIPPED_MACHINE_H
 

Macro Definition Documentation

◆ BELT_SLOT_CACHE_H_SKIPPED_MACHINE_H

#define BELT_SLOT_CACHE_H_SKIPPED_MACHINE_H

◆ SKIP_MACHINE_H

#define SKIP_MACHINE_H