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Apparatus
Version 1.19
ECS data-oriented workflow for Unreal Engine.
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#include "CoreMinimal.h"#include "UObject/Class.h"#include "Kismet/KismetSystemLibrary.h"#include "SubjectInfo.h"#include "SubjectHandleBase.generated.h"

Classes | |
| struct | FSubjectHandleBase |
| The main entity in the mechanism, consisting of traits. More... | |
Functions | |
| uint32 | GetTypeHash (const FSubjectHandleBase &SubjectHandle) |
| template<typename T > | |
| constexpr bool | IsSubjectHandleType () |
| Check if the supplied type is actually a subject handle. More... | |
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inline |
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constexpr |
Check if the supplied type is actually a subject handle.
Supports checking the solid subjects.
| T | The type to examine. |