Apparatus
Version 1.19
ECS data-oriented workflow for Unreal Engine.
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#include "CoreMinimal.h"
#include "UObject/Class.h"
#include "Kismet/KismetSystemLibrary.h"
#include "SubjectInfo.h"
#include "SubjectHandleBase.generated.h"
Classes | |
struct | FSubjectHandleBase |
The main entity in the mechanism, consisting of traits. More... | |
Functions | |
uint32 | GetTypeHash (const FSubjectHandleBase &SubjectHandle) |
template<typename T > | |
constexpr bool | IsSubjectHandleType () |
Check if the supplied type is actually a subject handle. More... | |
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inline |
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constexpr |
Check if the supplied type is actually a subject handle.
Supports checking the solid subjects.
T | The type to examine. |