Apparatus
Version 1.3.0
ECS data-driven workflow for Unreal Engine.
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CAMechanicalActor | The mechanical actor entity |
CAMechanicalGameMode | The game mode mechanism facility |
CAMechanicalGameModeBase | The base game mode mechanism facility |
CASubjectiveActor | An actor as a subject with details |
CFAdjectiveInfo | The internal adjective information |
CFBeltChain | An iterable belt sequence holder |
CFBeltIt | The iterator of the belt slots |
CFBeltSlot | The belt slot, containing the cached details |
CFBeltSlotCache | A detail caching for subjects used in the belts' slots |
▼CFBitMask | A memory-efficient bit mask |
CIterator | The bit mask iterator |
CFChunkAdjectiveEntry | An entry for a mechanic in the chunk |
CFChunkChain | An iterable chunk sequence holder |
CFChunkIt | A chunk's iterator |
CFDetailmark | The detail-only fingerprint part |
CFFilter | The details filter specification |
CFFingerprint | The traits/details fingerprint |
CFMechanicChunkEntry | A single chunk entry within a mechanic |
CFMechanicInfo | The internal mechanic information |
CFScriptStructArray | Runtime-safe container for structs |
CFSubjectHandle | The main entity of the Apparatus, consisting of traits |
CFSubjectHandles4 | Four subject handles as a cache-friendly struct |
CFSubjectInfo | The internal information about a registered subject |
CFTraitmark | The trait-only fingerprint part |
CIMechanical | A common interface for all mechanisms |
CISubjective | An interface for all sorts of subjects |
CUApparatusFunctionLibrary | The main Apparatus function library |
CUBelt | The conveyor belt consisting of subjects |
CUBPNode_GenericTraitFunction | Generic trait-based node |
CUBPNode_GetSubjectiveTrait | A user-friendly filter construction node |
CUBPNode_GetSubjectTrait | A user-friendly filter construction node |
CUBPNode_MakeFilter | A user-friendly filter construction node |
CUBPNode_MakeFingerprint | A user-friendly fingerprint construction node |
CUBPNode_Mechanic | The main mechanic evaluation node |
CUBPNode_ObtainSubjectiveTrait | A user-friendly filter construction node |
CUBPNode_ObtainSubjectTrait | A user-friendly filter construction node |
CUBPNode_SetSubjectiveTrait | A user-friendly filter construction node |
CUBPNode_SetSubjectTrait | A user-friendly filter construction node |
CUChunk | The main containter of subjects' traits |
CUDetail | The base subject detail (component) class |
CUMachine | The global mechanism manager |
CUSubjectiveActorComponent | An actor component which is a subject containing the details |
CUSubjectiveUserWidget | A UI widget subject functionality |