Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
en:toolworks:docs:apparatus:features [2023/01/11 20:12] – vladius | en:toolworks:docs:apparatus:features [2023/01/12 13:01] (current) – vladius | ||
---|---|---|---|
Line 5: | Line 5: | ||
* Fundamentally ECS. A complete Unreal Engine integration of the [[en: | * Fundamentally ECS. A complete Unreal Engine integration of the [[en: | ||
* Loyal to the ecosystem. Both C++ and Blueprint development paths are supported. | * Loyal to the ecosystem. Both C++ and Blueprint development paths are supported. | ||
- | * Best of two worlds. Flexible UObject-based [[en: | + | * Best of two worlds. Flexible UObject-based [[en: |
- | * Pedal to the metal. Featuring the Chunk-based data storage that is hardware-first by design. Quite a bit of performance optimizations on top: Filter-based | + | * Pedal to the metal. Featuring the Chunk-based data storage that is hardware-friendly and [[wp> |
- | * Power at your fingertips. Our [[cpp> | + | * Power at your fingertips. Our [[cpp> |
* Querying with ease. A versatile Component-including and -excluding filtering for the Mechanics. | * Querying with ease. A versatile Component-including and -excluding filtering for the Mechanics. | ||
- | * Bitwise [[en: | + | * Fine-grained selection. |
- | * Straightforward editing. Assign and customize your Component blocks right from the [[https:// | + | * Straightforward editing. Assign and customize your Component blocks right from the [[ue>ProgrammingAndScripting/ |
- | * Multiple Details of the same class on a single Subjective are supported. All of the available Detail combinations are processed in the operating | + | * Multiple Details of the same class on a single Subjective are supported. All of the available Detail combinations are processed in the Operating |
* Inheritance at will. The Detail classes can be inherited for extra modularity and flexibility. | * Inheritance at will. The Detail classes can be inherited for extra modularity and flexibility. | ||
- | | + | * Concurrency scaling. Full multi-threaded iterating support with a dedicated compile-time [[en: |
- | | + | |
* Ready to speak traffic. An elegant and versatile custom [[en: | * Ready to speak traffic. An elegant and versatile custom [[en: | ||
- | * [[en: | + | * Dedicated in-Editor user experience touches for some clear reading, validation and overall ease of use. |
+ | * Stable clockwork. The [[en: | ||
* Thoroughly documented [[appi> | * Thoroughly documented [[appi> | ||