Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
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#include <Flagmark.h>
Static Public Attributes | |
static constexpr EFlagmark | Value = TExcludingFlagmarkGetter<Head>::Value | TExcludingFlagmarkAccumulator<Tail...>::Value |
static constexpr int | Count = TExcludingFlagmarkGetter<Head>::Count + TExcludingFlagmarkAccumulator<Tail...>::Count |
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staticconstexpr |
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staticconstexpr |