Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
|
This is the complete list of members for FSubjectRecord, including all inherited members.
AMechanism | FSubjectRecord | friend |
Contains(UScriptStruct *const TraitType) const | FSubjectRecord | inline |
Contains() const | FSubjectRecord | inline |
FSubjectInfo | FSubjectRecord | friend |
FSubjectRecord() | FSubjectRecord | inline |
FSubjectRecord(const FSubjectRecord &InSubjectRecord) | FSubjectRecord | inline |
FSubjectRecord(FSubjectRecord &&InSubjectRecord) | FSubjectRecord | inline |
FSubjectRecord(const FTraitmark &InTraitmark, const EFlagmark InFlagmark=FM_None) | FSubjectRecord | inline |
FSubjectRecord(const FConstSubjectHandle &Subject, const EFlagmark FlagmarkMask=FM_AllUserLevel) | FSubjectRecord | explicit |
FSubjectRecord(const FConstSubjectHandle &Subject, const FFilter &Mask) | FSubjectRecord | |
GetFingerprint() const | FSubjectRecord | inline |
GetFlagmark() const | FSubjectRecord | inline |
GetTraitmark() const | FSubjectRecord | inline |
GetTraitPtr(UScriptStruct *const TraitType) | FSubjectRecord | inline |
GetTraitPtr(UScriptStruct *const TraitType) const | FSubjectRecord | inline |
GetTraitPtr() | FSubjectRecord | inline |
GetTraitPtr() const | FSubjectRecord | inline |
GetTraitRef() | FSubjectRecord | inline |
GetTraitRef() const | FSubjectRecord | inline |
GetTraits() const | FSubjectRecord | inline |
HasFlag(const EFlagmarkBit InFlag) const | FSubjectRecord | inline |
ObtainTraitPtr(UScriptStruct *const TraitType) | FSubjectRecord | inline |
ObtainTraitRef() | FSubjectRecord | inline |
operator=(FSubjectRecord &&InSubjectRecord) | FSubjectRecord | inline |
operator=(const FSubjectRecord &InSubjectRecord) | FSubjectRecord | inline |
PostSerialize(const FArchive &Archive) | FSubjectRecord | inline |
SerializeBin(const TArray< UScriptStruct *, AllocatorT > &InTraitTypes, const EFlagmark InFlagmark, FArchive &Archive) | FSubjectRecord | |
SerializeBin(const TArray< UScriptStruct *, AllocatorT > &InTraitTypes, FArchive &Archive) | FSubjectRecord | inline |
SetFlag(const EFlagmarkBit InFlag, bool bState=true) | FSubjectRecord | inline |
SetFlagmark(const EFlagmark InFlagmark) | FSubjectRecord | inline |
SetTrait(const T &InTrait) | FSubjectRecord | inline |
TraitAt(const int32 Index) const | FSubjectRecord | inline |
TraitsNum() const | FSubjectRecord | inline |
UMachine | FSubjectRecord | friend |