Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
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An entry for a mechanic in the chunk. More...
#include <ChunkAdjectiveEntry.h>
Public Types | |
enum | { InvalidId = FAdjectiveInfo::InvalidId } |
Public Member Functions | |
FChunkAdjectiveEntry () | |
Friends | |
class | UChunk |
An entry for a mechanic in the chunk.
The fields in this structure should be performance-oriented and cache the most needed data for applying the mechanics.
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inline |
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friend |