Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
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A special adapter for setting individual bits. More...
#include <BitMask.h>
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FBitAccessor (const FBitAccessor &InBitAccessor) | |
operator bool () const | |
FBitAccessor & | operator= (const bool InValue) |
Friends | |
struct | FBitMask |
A special adapter for setting individual bits.
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