Apparatus Version 1.21
ECS data-oriented workflow for Unreal Engine.
Classes | Macros
SolidSubjectHandle.h File Reference
#include "SubjectHandle.h"
#include "SolidSubjectHandle.generated.h"
#include "Machine.h"
Include dependency graph for SolidSubjectHandle.h:
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Classes

struct  FSolidSubjectHandle
 The handle for the uniform (homogenous) subject. More...
 

Macros

#define SKIP_MACHINE_H
 
#define SOLID_SUBJECT_HANDLE_H_SKIPPED_MACHINE_H
 

Macro Definition Documentation

◆ SKIP_MACHINE_H

#define SKIP_MACHINE_H

◆ SOLID_SUBJECT_HANDLE_H_SKIPPED_MACHINE_H

#define SOLID_SUBJECT_HANDLE_H_SKIPPED_MACHINE_H