Apparatus Version 1.21
ECS data-oriented workflow for Unreal Engine.
Classes | Macros | Typedefs
BeltIt.h File Reference
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/WeakInterfacePtr.h"
#include "Belt.h"
Include dependency graph for BeltIt.h:
This graph shows which files directly or indirectly include this file:

Classes

struct  TBeltIt< SubjectHandleT >
 The iterator of the belt slots. More...
 

Macros

#define SKIP_MACHINE_H
 
#define BELT_IT_H_SKIPPED_MACHINE_H
 

Typedefs

typedef TBeltIt< FSubjectHandleFBeltIt
 Mutable subject belt iterator. More...
 
typedef TBeltIt< FSolidSubjectHandleFSolidBeltIt
 Homogenous subject belt iterator. More...
 

Macro Definition Documentation

◆ BELT_IT_H_SKIPPED_MACHINE_H

#define BELT_IT_H_SKIPPED_MACHINE_H

◆ SKIP_MACHINE_H

#define SKIP_MACHINE_H

Typedef Documentation

◆ FBeltIt

Mutable subject belt iterator.

◆ FSolidBeltIt

Homogenous subject belt iterator.