Apparatus
Version 1.0.0
ECS-like data-driven workflow for Unreal Engine.
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#include <ApparatusRuntime.h>
Public Member Functions | |
virtual void | StartupModule () override |
IModuleInterface implementation. More... | |
virtual void | ShutdownModule () override |
Friends | |
class | UBelt |
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overridevirtual |
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overridevirtual |
IModuleInterface implementation.
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friend |