en:toolworks:docs:apparatus:trait

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
en:toolworks:docs:apparatus:trait [2022/04/27 22:46] – [Blueprint Workflow] vladiusen:toolworks:docs:apparatus:trait [2022/06/07 10:53] (current) – Fix structure name. jispar
Line 48: Line 48:
  
 You could omit the [[ue>ProgrammingAndScripting/GameplayArchitecture/Properties|UPROPERTY]] specifications but You could omit the [[ue>ProgrammingAndScripting/GameplayArchitecture/Properties|UPROPERTY]] specifications but
-with the fields exposed like that you can now use ''MyTrait'' both in your C++ code and within BPs.+with the fields exposed like that you can now use ''FMoving'' both in your C++ code and within BPs.
  
 ==== Blueprint Workflow ==== ==== Blueprint Workflow ====
  • en/toolworks/docs/apparatus/trait.1651088775.txt.gz
  • Last modified: 2022/04/27 22:46
  • by vladius