en:toolworks:docs:apparatus:mechanism

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en:toolworks:docs:apparatus:mechanism [2021/09/03 13:35] – [C++ Workflow] vladiusen:toolworks:docs:apparatus:mechanism [2021/12/30 20:52] (current) – [C++ Workflow] vladius
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 To obtain a Mechanism for a World one would call [[appi>class_u_machine.html#aa3bd4fc507ecf923c812c7fc2aaf7331|API]] like:<code cpp> To obtain a Mechanism for a World one would call [[appi>class_u_machine.html#aa3bd4fc507ecf923c812c7fc2aaf7331|API]] like:<code cpp>
-UMechanism* Mechanism = UMachine::ObtainMechanism(GetWorld());+AMechanism* Mechanism = UMachine::ObtainMechanism(GetWorld());
 </code> </code>
  
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 Creating your separate (possibly transient) Mechanisms is also supported and can be handy. You instantiate the Mechanism like you would any other ''UObject'' (''[[ue>API/Runtime/CoreUObject/UObject/NewObject|NewObject<UMechanism>(...)]]''):<code cpp> Creating your separate (possibly transient) Mechanisms is also supported and can be handy. You instantiate the Mechanism like you would any other ''UObject'' (''[[ue>API/Runtime/CoreUObject/UObject/NewObject|NewObject<UMechanism>(...)]]''):<code cpp>
-UMechanism* Mechanism = NewObject<UMechanism>(GetTransientPackage());+AMechanism* Mechanism = NewObject<AMechanism>(GetTransientPackage());
 </code> </code>
  
 Please, see the corresponding [[appi>class_u_mechanism.html|API reference]] for more details. Please, see the corresponding [[appi>class_u_mechanism.html|API reference]] for more details.
  
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  • Last modified: 2021/09/03 13:35
  • by vladius