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en:toolworks:docs:apparatus:mechanism [2021/09/01 19:34] – [C++ Workflow] vladius | en:toolworks:docs:apparatus:mechanism [2021/12/30 20:52] (current) – [C++ Workflow] vladius | ||
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====== Mechanisms ====== | ====== Mechanisms ====== | ||
- | Mechanisms are the main parts of the Machine which contain scoped Subject, Subjectives, | + | Mechanisms are the main parts of the Machine which contain scoped Subject, Subjectives, |
Each UE World, that has any Apparatus-specific entities is accompanied by a Mechanism automatically, | Each UE World, that has any Apparatus-specific entities is accompanied by a Mechanism automatically, | ||
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To obtain a Mechanism for a World one would call [[appi> | To obtain a Mechanism for a World one would call [[appi> | ||
- | UMechanism* Mechanism = UMachine:: | + | AMechanism* Mechanism = UMachine:: |
</ | </ | ||
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FSubjectHandle Subject = Mechanism-> | FSubjectHandle Subject = Mechanism-> | ||
</ | </ | ||
+ | |||
+ | Creating your separate (possibly transient) Mechanisms is also supported and can be handy. You instantiate the Mechanism like you would any other '' | ||
+ | AMechanism* Mechanism = NewObject< | ||
+ | </ | ||
+ | |||
+ | Please, see the corresponding [[appi> | ||
+ |