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* Fundamentally ECS. A complete Unreal Engine integration of the [[en: | * Fundamentally ECS. A complete Unreal Engine integration of the [[en: | ||
* Loyal to the ecosystem. Both C++ and Blueprint development paths are supported. | * Loyal to the ecosystem. Both C++ and Blueprint development paths are supported. | ||
- | * Best of two worlds. Flexible UObject-based [[en: | + | * Best of two worlds. Flexible UObject-based [[en: |
* Pedal to the metal. Featuring the Chunk-based data storage that is hardware-friendly and [[wp> | * Pedal to the metal. Featuring the Chunk-based data storage that is hardware-friendly and [[wp> | ||
* Power at your fingertips. Our [[cpp> | * Power at your fingertips. Our [[cpp> |