Apparatus Version 1.23
ECS data-oriented workflow for Unreal Engine.
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TChunkProxy< SubjectHandleT, Ts > Member List

This is the complete list of members for TChunkProxy< SubjectHandleT, Ts >, including all inherited members.

AllowsChangesTChunkProxy< SubjectHandleT, Ts >static
AllowsDirectTraitAccessTChunkProxy< SubjectHandleT, Ts >static
AllowsStructuralChangesTChunkProxy< SubjectHandleT, Ts >static
At(const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
At(const int32 SlotIndex)TChunkProxy< SubjectHandleT, Ts >inline
DefaultParadigmTChunkProxy< SubjectHandleT, Ts >static
HasSubjectFlagAt(const int32 SlotIndex, const EFlagmarkBit Flag) constTChunkProxy< SubjectHandleT, Ts >inline
IsStaleAt(const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
IterableNum() constTChunkProxy< SubjectHandleT, Ts >inline
Lock()TChunkProxy< SubjectHandleT, Ts >inline
Num() constTChunkProxy< SubjectHandleT, Ts >inline
operator[](const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
operator[](const int32 SlotIndex)TChunkProxy< SubjectHandleT, Ts >inline
SetSubjectFlagAt(const int32 SlotIndex, const EFlagmarkBit Flag, const bool bState=true) constTChunkProxy< SubjectHandleT, Ts >inline
SetSubjectFlagmarkAt(const int32 SlotIndex, const EFlagmark Flagmark) constTChunkProxy< SubjectHandleT, Ts >inline
SetSubjectFlagmarkMaskedAt(const int32 SlotIndex, const EFlagmark Flagmark, const EFlagmark Mask)TChunkProxy< SubjectHandleT, Ts >inline
ShouldLockSolidTChunkProxy< SubjectHandleT, Ts >static
SubjectAt(const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
SubjectFingerprintAt(const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
SubjectFlagmarkAt(const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
TChunkProxy(UChunk *const InTarget, const bool bLock=false)TChunkProxy< SubjectHandleT, Ts >inline
TChunkProxy(const TChunkProxy &InProxyChunk)TChunkProxy< SubjectHandleT, Ts >inline
TChunkProxy(TChunkProxy &&InProxyChunk)TChunkProxy< SubjectHandleT, Ts >inline
TDetailPtrResult typedefTChunkProxy< SubjectHandleT, Ts >
ToggleSubjectFlagAt(const int32 SlotIndex, const EFlagmarkBit Flag) constTChunkProxy< SubjectHandleT, Ts >inline
TraitAt(const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
TraitAt(const int32 SlotIndex, T &OutStruct, const bool bStructInitialized=true) constTChunkProxy< SubjectHandleT, Ts >inline
TraitPtrAt(const int32 Index) constTChunkProxy< SubjectHandleT, Ts >inline
TraitPtrAt(const int32 Index) constTChunkProxy< SubjectHandleT, Ts >inline
TraitPtrAt(const int32 Index)TChunkProxy< SubjectHandleT, Ts >inline
TraitPtrAt(const int32 Index)TChunkProxy< SubjectHandleT, Ts >inline
TraitRefAt(const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
TraitRefAt(const int32 SlotIndex) constTChunkProxy< SubjectHandleT, Ts >inline
TraitRefAt(const int32 SlotIndex)TChunkProxy< SubjectHandleT, Ts >inline
TraitRefAt(const int32 SlotIndex)TChunkProxy< SubjectHandleT, Ts >inline
TTraitPtrResult typedefTChunkProxy< SubjectHandleT, Ts >
TTraitRefResult typedefTChunkProxy< SubjectHandleT, Ts >
TTraitVoidPtrResult typedefTChunkProxy< SubjectHandleT, Ts >
Unlock()TChunkProxy< SubjectHandleT, Ts >inline
~TChunkProxy()TChunkProxy< SubjectHandleT, Ts >inlinevirtual