Apparatus
Version 1.19
ECS data-oriented workflow for Unreal Engine.
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This is the complete list of members for FSubjectHandleBase, including all inherited members.
AMechanism | FSubjectHandleBase | friend |
ASubjectiveActor | FSubjectHandleBase | friend |
BringOnline() const | FSubjectHandleBase | inlineprotected |
CalcHash() const | FSubjectHandleBase | inline |
CopyTraitsTo(const FSubjectHandle &DestinationSubjectHandle) const | FSubjectHandleBase | inline |
Despawn() const | FSubjectHandleBase | inlineprotected |
DespawnDeferred(const bool bHard=true) const | FSubjectHandleBase | inlineprotected |
EqualsRaw(const FSubjectHandleBase &InSubject) const | FSubjectHandleBase | inline |
FChunkSlot | FSubjectHandleBase | friend |
FConstSubjectHandle | FSubjectHandleBase | friend |
FindInfo() const | FSubjectHandleBase | inlineprotected |
FirstGeneration | FSubjectHandleBase | static |
FirstId | FSubjectHandleBase | static |
FSolidSubjectHandle | FSubjectHandleBase | friend |
FSubjectHandleBase() | FSubjectHandleBase | inline |
FSubjectHandleBase(const int32 InId, const GenerationType InGeneration) | FSubjectHandleBase | inlineprotected |
FSubjectHandleBase(const FSubjectHandleBase &InHandle) | FSubjectHandleBase | inlineprotected |
FSubjectHandleBase(const FSubjectHandle &InHandle) | FSubjectHandleBase | inlineexplicitprotected |
FSubjectHandleBase(const FSolidSubjectHandle &InHandle) | FSubjectHandleBase | inlineexplicitprotected |
FSubjectHandleBase(const FConstSubjectHandle &InHandle) | FSubjectHandleBase | inlineexplicitprotected |
FSubjectInfo | FSubjectHandleBase | friend |
FSubjectNetworkState | FSubjectHandleBase | friend |
FSubjectRecord | FSubjectHandleBase | friend |
Generation | FSubjectHandleBase | protected |
GenerationMax | FSubjectHandleBase | static |
GenerationType typedef | FSubjectHandleBase | |
GetChunk() const | FSubjectHandleBase | inlineprotected |
GetFingerprint() const | FSubjectHandleBase | inline |
GetFingerprintRef() const | FSubjectHandleBase | inlineprotected |
GetFlagmark() const | FSubjectHandleBase | inline |
GetId() const | FSubjectHandleBase | inline |
GetInfo() const | FSubjectHandleBase | inlineprotected |
GetMechanism() const | FSubjectHandleBase | inline |
GetNetworkId() const | FSubjectHandleBase | inline |
GetSubjective() const | FSubjectHandleBase | inlineprotected |
GetTrait(UScriptStruct *const TraitType, void *const OutTraitData, const bool bTraitDataInitialized=true) const | FSubjectHandleBase | inline |
GetTrait(T &OutTrait, const bool bTraitDataInitialized=true) const | FSubjectHandleBase | inline |
GetTrait() const | FSubjectHandleBase | inline |
GetTraitmarkPass() const | FSubjectHandleBase | inline |
GetTraitPtr(UScriptStruct *const TraitType) const | FSubjectHandleBase | inlineprotected |
GetTraitPtr() const | FSubjectHandleBase | inlineprotected |
GetTraitRef() const | FSubjectHandleBase | inlineprotected |
HasDetail(TSubclassOf< UDetail > DetailClass) const | FSubjectHandleBase | inline |
HasDetail() const | FSubjectHandleBase | inline |
HasFlag(const EFlagmarkBit Flag) const | FSubjectHandleBase | inline |
HasTrait(UScriptStruct *const TraitType) const | FSubjectHandleBase | inline |
HasTrait() const | FSubjectHandleBase | inline |
Id | FSubjectHandleBase | protected |
IdMax | FSubjectHandleBase | static |
IdType typedef | FSubjectHandleBase | |
InvalidId | FSubjectHandleBase | static |
IsClientSide() const | FSubjectHandleBase | inline |
IsOnline() const | FSubjectHandleBase | inline |
IsServerSide() const | FSubjectHandleBase | inline |
ISubjective | FSubjectHandleBase | friend |
IsValid() const | FSubjectHandleBase | inline |
MarkBooted() const | FSubjectHandleBase | inlineprotected |
Matches(const FFilter &InFilter) const | FSubjectHandleBase | inline |
ObtainTrait(UScriptStruct *TraitType, void *const OutTraitData, const bool bTraitDataInitialized=true) const | FSubjectHandleBase | inlineprotected |
ObtainTrait(UScriptStruct *TraitType) const | FSubjectHandleBase | inlineprotected |
ObtainTrait(T &OutTrait, const bool bTraitDataInitialized=true) const | FSubjectHandleBase | inlineprotected |
ObtainTrait() const | FSubjectHandleBase | inlineprotected |
ObtainTraitDeferred(UScriptStruct *const TraitType) const | FSubjectHandleBase | inlineprotected |
ObtainTraitDeferred() const | FSubjectHandleBase | inlineprotected |
operator bool() const | FSubjectHandleBase | inline |
operator!=(TYPE_OF_NULLPTR) const | FSubjectHandleBase | inline |
operator!=(const FSubjectHandleBase &InSubjectHandle) const | FSubjectHandleBase | inline |
operator=(TYPE_OF_NULLPTR) | FSubjectHandleBase | inline |
operator==(TYPE_OF_NULLPTR) const | FSubjectHandleBase | inline |
operator==(const FSubjectHandleBase &InSubjectHandle) const | FSubjectHandleBase | inline |
PushTrait(UScriptStruct *const TraitType, const void *const TraitData, const bool bSetForLocal=false) const | FSubjectHandleBase | inlineprotected |
PushTrait(const T &Trait, const bool bSetForLocal=false) const | FSubjectHandleBase | inlineprotected |
PushTrait(UScriptStruct *const TraitType) const | FSubjectHandleBase | inlineprotected |
PushTrait() const | FSubjectHandleBase | inlineprotected |
RemoveAllTraits() const | FSubjectHandleBase | inlineprotected |
RemoveAllTraitsDeferred() const | FSubjectHandleBase | inlineprotected |
RemoveTrait(UScriptStruct *const TraitType) const | FSubjectHandleBase | inlineprotected |
RemoveTrait() const | FSubjectHandleBase | inlineprotected |
RemoveTraitDeferred(UScriptStruct *const TraitType) const | FSubjectHandleBase | inlineprotected |
RemoveTraitDeferred() const | FSubjectHandleBase | inlineprotected |
ResetHandle() | FSubjectHandleBase | inline |
SetFlag(const EFlagmarkBit Flag, const bool bState=true) const | FSubjectHandleBase | inlineprotected |
SetFlag_Status(const EFlagmarkBit Flag, const bool bState=true) const | FSubjectHandleBase | inlineprotected |
SetFlagmark(const EFlagmark Flagmark) const | FSubjectHandleBase | inlineprotected |
SetFlagmark_Status(const EFlagmark Flagmark) const | FSubjectHandleBase | inlineprotected |
SetFlagmarkMasked(const EFlagmark Flagmark, const EFlagmark Mask) const | FSubjectHandleBase | inlineprotected |
SetFlagmarkMasked_Status(const EFlagmark Flagmark, const EFlagmark Mask) const | FSubjectHandleBase | inlineprotected |
SetTrait(UScriptStruct *TraitType, const void *const TraitData) const | FSubjectHandleBase | inlineprotected |
SetTrait(const FTraitRecord &TraitRecord) const | FSubjectHandleBase | inlineprotected |
SetTrait(const T &Trait) const | FSubjectHandleBase | inlineprotected |
SetTraitDeferred(UScriptStruct *const TraitType, const void *const TraitData) const | FSubjectHandleBase | inlineprotected |
SetTraitDeferred(const T &Trait) const | FSubjectHandleBase | inlineprotected |
SetTraitmarkPass(const FTraitmark &InTraitmarkPass) const | FSubjectHandleBase | inlineprotected |
TBeltIt | FSubjectHandleBase | friend |
TChain | FSubjectHandleBase | friend |
TChunkIt | FSubjectHandleBase | friend |
ToggleFlag(const EFlagmarkBit Flag) const | FSubjectHandleBase | inlineprotected |
UChunk | FSubjectHandleBase | friend |
UMachine | FSubjectHandleBase | friend |
UNetworkBearerComponent | FSubjectHandleBase | friend |
USubjectiveActorComponent | FSubjectHandleBase | friend |