Apparatus Version 1.3.0
ECS data-driven workflow for Unreal Engine.
FChunkChain Member List

This is the complete list of members for FChunkChain, including all inherited members.

Advance(const int32 CursorId=DefaultCursorId) constFChunkChaininline
Begin(const int32 CursorId=DefaultCursorId) constFChunkChaininline
BeginOrAdvance(const int32 CursorId=DefaultCursorId) constFChunkChaininline
DefaultCursorId enum valueFChunkChain
Enchain(const FFilter &InFilter, const TArray< UChunk *, TAllocator > &InChunks)FChunkChaininline
FChunkChain()FChunkChaininline
FChunkChain(const FChunkChain &InChain)FChunkChaininline
FindSegment(const int32 SubjectIndex) constFChunkChaininline
GetDetail(const int32 CursorId, TSubclassOf< UDetail > DetailClass) constFChunkChaininline
GetDetail(TSubclassOf< UDetail > DetailClass) constFChunkChaininline
GetSubject(const int32 CursorId=DefaultCursorId) constFChunkChaininline
GetSubjective(const int32 CursorId=DefaultCursorId) constFChunkChaininline
GetTraitAt(const int32 CursorId, const int32 TraitIndex, void *const OutTraitData, const bool bTraitDataInitialized=true) constFChunkChaininline
GetTraitAt(const int32 TraitIndex, void *const OutTraitData, const bool bTraitDataInitialized=true) constFChunkChaininline
InvalidCursorId enum valueFChunkChain
InvalidSegmentIndex enum valueFChunkChain
IsIterating() constFChunkChaininline
operator=(const FChunkChain &InChain)FChunkChaininline
Reset()FChunkChaininline