Apparatus
Version 1.23
ECS data-oriented workflow for Unreal Engine.
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#include "CoreMinimal.h"
#include "UObject/WeakInterfacePtr.h"
#include "GameFramework/GameModeBase.h"
#include "Machine.h"
#include "MechanicalGameModeBase.generated.h"
Classes | |
class | AMechanicalGameModeBase |
The base game mode mechanism facility. More... | |