Apparatus Version 1.15
ECS data-oriented workflow for Unreal Engine.
Classes
MechanicalActorComponent.h File Reference
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "ApparatusRuntime.h"
#include "Mechanical.h"
#include "Belt.h"
#include "Machine.h"
#include "MechanicalActorComponent.generated.h"
Include dependency graph for MechanicalActorComponent.h:

Classes

class  UMechanicalActorComponent
 The mechanical actor component entity. More...