Apparatus Version 1.2.1
ECS data-driven workflow for Unreal Engine.
FSubjectHandle Member List

This is the complete list of members for FSubjectHandle, including all inherited members.

Contains(const UScriptStruct *Trait) constFSubjectHandleinline
Despawn()FSubjectHandle
FChunkChainFSubjectHandlefriend
FSubjectInfoFSubjectHandlefriend
GetChunk() constFSubjectHandleinline
GetTrait(UScriptStruct *TraitType, void *const TraitData, const bool bTraitDataInitialized=true)FSubjectHandleinline
INVALIDFSubjectHandlestatic
InvalidGeneration enum valueFSubjectHandle
InvalidId enum valueFSubjectHandle
ISubjective classFSubjectHandlefriend
IsValid() constFSubjectHandleinline
ObtainTrait(UScriptStruct *TraitType, void *const TraitData, const bool bTraitDataInitialized=true)FSubjectHandleinline
operator bool() constFSubjectHandleinline
RemoveTrait(UScriptStruct *TraitType)FSubjectHandle
Reset() constFSubjectHandleinline
SetTrait(UScriptStruct *TraitType, const void *const TraitData)FSubjectHandleinline
UChunk classFSubjectHandlefriend
UMachine classFSubjectHandlefriend