en:toolworks:docs:apparatus:solidity

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en:toolworks:docs:apparatus:solidity [2021/10/30 12:33] vladiusen:toolworks:docs:apparatus:solidity [2021/10/30 12:35] (current) vladius
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 add or remove Traits, can't enable or disable Details. Spawning new Subjects and Subjectives within a solid Mechanism is also prohibited. add or remove Traits, can't enable or disable Details. Spawning new Subjects and Subjectives within a solid Mechanism is also prohibited.
  
-While comprising aforementioned limitations such uniform state provides for some very important features like direct memory access+While comprising aforementioned limitations this uniform state provides for some very important features like direct memory access
 to Traits data (essentially eliminating the copying) and being able to operate on Subjects and Subjectives concurrently in a threaded manner. to Traits data (essentially eliminating the copying) and being able to operate on Subjects and Subjectives concurrently in a threaded manner.
  
 In its turn if you've enchained to a solid Chain you would get solid Cursors only, essentially safeguarding your Mechanic iterating/operating. In its turn if you've enchained to a solid Chain you would get solid Cursors only, essentially safeguarding your Mechanic iterating/operating.
  
-The opposite of solidity is //liquidity// (or being //liquid//) which is the default behavior. If the liquid (non-solid)+The opposite of solidity is called //liquidity// (or being //liquid//) which is the default behavior. If the liquid (non-solid)
 enchaining is active on the Mechanism, it can't be made solid and vice versa. enchaining is active on the Mechanism, it can't be made solid and vice versa.
  
  • en/toolworks/docs/apparatus/solidity.txt
  • Last modified: 2021/10/30 12:35
  • by vladius