Show pagesourceOld revisionsBacklinksExport to PDFBack to top Share via Share via... Twitter LinkedIn Facebook Pinterest Telegram WhatsApp Yammer Reddit TeamsRecent ChangesSend via e-MailPrintPermalink × This is an old revision of the document! Upcoming Apparatus Features These are features planned for Apparatus, our most beloved data-driven ECS framework for Unreal Engine. Official cross-platform benchmarking and performance comparison tool. (late May – early June) High-count crowd-simulating sample to demonstrate the performance capabilities of the tech. More documentation, articles, tutorials, samples to cover different usage scenarios and help the user to bootstrap their projects the Apparatus way. Provide for some thread-safety techniques. Perhaps, define some scopes for belts/chunks to operate on them in parallel. Optimized built-in details (and traits) for collision-detection, user input and some other common logic. A simple client/server game sample to demonstrate the framework usage in a network scenario. Experiment with immediate mode rendering to bypass the Unreal’s world actors completely. en/toolworks/docs/apparatus/features/upcoming.1622145720.txt.gz Last modified: 2021/05/27 23:02by vladius